The Bullet Physics Playground

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
Post Reply
koppi
Posts: 11
Joined: Sun Sep 27, 2009 8:55 am
Location: Augsburg, Germany
Contact:

The Bullet Physics Playground

Post by koppi »

Hi,

I created a Bullet Physics based Qt app, featuring Lua scripting (using the luabind framework).

Here is some demo Videos:

https://www.youtube.com/watch?v=9kQ83Z7gJrM
https://www.youtube.com/watch?v=IwdbtfiEo0A
https://www.youtube.com/watch?v=xy7qDgStMXk

The Bullet Physics Playground: https://github.com/bullet-physics-playground

G+ Community: https://plus.google.com/communities/118 ... 8657351607

Kind regards,
Jakob
Last edited by koppi on Sat May 07, 2016 12:58 pm, edited 3 times in total.
kloplop321
Posts: 55
Joined: Sun Jan 01, 2012 7:37 pm

Re: My bullet-physics-playground

Post by kloplop321 »

That's really neat!
Are you going to further this to support things like constraints?
It would be really fun to play with and prototype if one can come up with a basic scene and an interactive body.
koppi
Posts: 11
Joined: Sun Sep 27, 2009 8:55 am
Location: Augsburg, Germany
Contact:

Re: My bullet-physics-playground

Post by koppi »

Yes, there is already some code for compound objects and constraints. It's getting better with every week, but for the next few weeks I won't have the time to play with the code, so feel free to fork my stuff and add new features ^--^
koppi
Posts: 11
Joined: Sun Sep 27, 2009 8:55 am
Location: Augsburg, Germany
Contact:

Re: My bullet-physics-playground

Post by koppi »

Hello everyone,

currently, we're building a team around https://github.com/koppi/bullet-physics-playground.

The project still has some sort of HelloWorld status:

Currently it features Bullet, OpenGL, LUA scripting and POV-Ray export (-- YouTube needs more POV anims :wink: ).

We recently added build instructions for Windows and Linux:
If you want to get started with the bullet physics library and lua scripting, this is your time to jump in.

I will be accepting all your pull requests, so feel free to fork, patch, build and toy in your own physics world.

Jakob

P.S.: please note - will be offline for the next three months (no internet) and won't respond to any mails until 2012/12/12.
Attachments
lego car koppi
lego car koppi
03-lego-car-koppi.jpg (111.83 KiB) Viewed 11192 times
koppi
Posts: 11
Joined: Sun Sep 27, 2009 8:55 am
Location: Augsburg, Germany
Contact:

Re: My bullet-physics-playground

Post by koppi »

Hello everyone,

today bullet-physics-playground made it onto the news page of the raytracing application POV-Ray http://povray.org/.

During the last three months a few new still images and animations were created.

Long term POV-Ray user Jaime Vives Piqueres http://www.ignorancia.org/ created some nice arrangements of which my 3 favourites are:
Alphabet blocks 02 by Jaime Vives Piqueres 2012.
Alphabet blocks 02 by Jaime Vives Piqueres 2012.
alphabet-blocks-02.jpg (225.89 KiB) Viewed 10629 times
Pills many 07 by Jaime Vives Piqueres 2012.
Pills many 07 by Jaime Vives Piqueres 2012.
pills-many-07.jpg (189.33 KiB) Viewed 10629 times
POV keyring 05 by Jaime Vives Piqueres 2012.
POV keyring 05 by Jaime Vives Piqueres 2012.
pov-keyring-05.jpg (163.14 KiB) Viewed 10629 times
A lot of more still images and a few new animations can be found on the G+ community:

https://plus.google.com/communities/118 ... 8657351607


Jakob
Post Reply