is now available!
osgBullet is a set of software tools for applications that use both OpenSceneGraph (OSG)
and Bullet. Like OSG and Bullet, osgBullet is cross-platform C++ F/OSS, and available for use under LGPL. osgBullet was the recipient of a 2010 R&D 100 award.
v2.0 is the first major revision to osgBullet since its inception, and features a reorganized library structure, new osgGA-based event handlers for mouse interaction with scene elements, complete Doxygen documentation, and a cleaner, easier-to-use API. Full release notes
are at the Google Code project page.
Watch this video
to see some of osgBullet's examples in action.