Project Aedra

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
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DragonGeo2
Posts: 16
Joined: Sat Dec 18, 2010 1:30 am

Project Aedra

Post by DragonGeo2 »

Project Aedra is a free and open-source reimplementation of the engine used in The Elder Scrolls 3: Morrowind. You can check out videos of Project Aedra here:
http://www.youtube.com/user/DragonGeo2

As always, you can download the source code and precompiled binaries for Project Aedra at the main Sourceforge project page here:
https://sourceforge.net/projects/aedra/

Versions of Project Aedra prior to r110 use purely raycasted collision detection without Bullet. Versions r110 and greater use *a modified version of* Bullet Collision and Linear Math.
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