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PostPosted: Thu Aug 28, 2008 3:53 pm 
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Joined: Mon Jun 02, 2008 7:21 pm
Posts: 28
I'm developing some Bullet-based code and looking for a Bullet expert to answer my questions, guide development of my code, and possibly write some small examples. Most of the work involves rigid bodies, constraints, and COLLADA i/o. Experience integrating Bullet with OpenGL is a plus. Pay is reasonable and based on experience. Term of the contract will be about 3 months starting immediately, with a possible extension. The amount of work will be about 5-10 hours/week. Email me directly: pmartz 'at' skew-matrix.com.


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