deforming meshes as passive collider in Dynamica

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ranxx
Posts: 3
Joined: Mon Jan 10, 2011 10:24 pm

deforming meshes as passive collider in Dynamica

Post by ranxx »

is it possible to use an animated mesh as a passive collision object for rigid bodies in Dynamica for Maya ? When I create a passive rigid body out of an animated mesh, the dCollision shape doesn't animate along with the mesh.

thanks

-ranxx
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