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Bullet Physics can something like this?

Posted: Wed Mar 08, 2017 6:14 pm
by AlexKJ
Vehicle Deformable Heightfield
https://www.youtube.com/watch?v=Mxv8ObEo2qU

Re: Bullet Physics can something like this?

Posted: Mon May 01, 2017 7:41 am
by susan123
Link is not opening is my browser. I am using portable version of firefox!
tachophobiaipledges

Re: Bullet Physics can something like this?

Posted: Tue Oct 24, 2017 10:57 am
by gvx22
The link works fine for me. Try searching the title above the link on youtube, as the result would be the same vid. Anyway, great share!

Re: Bullet Physics can something like this?

Posted: Mon Apr 15, 2019 2:52 am
by ritzmax72
I have to experiment and check. But as far as my intuition goes it is minkowski substraction of two mesh with one mesh being rigid i.e the wheels. Bullet will return scaling factors I suppose and you will have to pass that information to your renderer and do appropriate texture manipulation. Hope this helps.