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| Topics |
Author |
Replies |
Views |
Last post |
| Announcements |
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Java port of Bullet
[ Go to page: 1, 2, 3, 4, 5 ]
|
jezek2 |
72 |
7711 |
Mon Feb 01, 2010 9:17 am
.jayderyu
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Bullet on XNA
[ Go to page: 1, 2, 3 ]
|
KleMiX |
40 |
20064 |
Mon Apr 20, 2009 1:00 pm
astro
|
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Bullet on GPU
[ Go to page: 1 ... 6, 7, 8 ]
|
cippyboy |
118 |
39010 |
Tue Sep 02, 2008 9:00 pm
Erwin Coumans
|
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Bullet Physics FAQ, TODO List and Issue Tracker
|
Erwin Coumans |
0 |
6952 |
Tue Jul 05, 2005 10:46 am
Erwin Coumans
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| Topics |
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Bullet wiki or documentation repo?
[ Go to page: 1, 2, 3, 4 ]
|
chunky |
47 |
5194 |
Fri Oct 30, 2009 1:18 am
Erwin Coumans
|
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error in cl_platform.h with MinGW
|
DFooz |
2 |
21 |
Tue Feb 09, 2010 1:54 am
Erwin Coumans
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BUG: gContactAddedCallback index and part ids not swapped
|
gerbenvv |
4 |
52 |
Mon Feb 08, 2010 8:53 pm
gerbenvv
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Slider alignment question
|
SatelliteBiker |
4 |
37 |
Mon Feb 08, 2010 7:03 pm
rponomarev
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Noob question about getting/setting position and orientation
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Adaline |
0 |
19 |
Mon Feb 08, 2010 5:55 pm
Adaline
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btGeneric6DofConstraint - Division by zero when inertia 0
|
skol81 |
2 |
102 |
Mon Feb 08, 2010 3:56 pm
skol81
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Overflow in AABB
|
skol81 |
0 |
25 |
Mon Feb 08, 2010 3:07 pm
skol81
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Picking object in 3D and drag in 2d
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kiril |
2 |
57 |
Mon Feb 08, 2010 10:55 am
kiril
|
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Help with sphere...
|
Mani2010 |
7 |
56 |
Mon Feb 08, 2010 10:28 am
Mani2010
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Hello World Problem
|
Mani2010 |
3 |
57 |
Mon Feb 08, 2010 10:23 am
Mani2010
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convexsweeptest issue
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leethunchbck |
0 |
8 |
Mon Feb 08, 2010 10:14 am
leethunchbck
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rayTest from multiple thrads (debug vs. release performance)
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B_old |
9 |
65 |
Mon Feb 08, 2010 7:38 am
B_old
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Simple question
|
Buck1000 |
0 |
29 |
Sun Feb 07, 2010 6:50 pm
Buck1000
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Energy-conserving collisions?
|
WittyUserName |
0 |
40 |
Sun Feb 07, 2010 3:42 pm
WittyUserName
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Speculative change to the threaded/task support
|
bobvodka |
0 |
20 |
Sun Feb 07, 2010 2:57 pm
bobvodka
|
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Irritating memory handling
|
jhughes |
1 |
55 |
Sat Feb 06, 2010 6:40 pm
Erwin Coumans
|
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Switching Rigid Body to a Kinematic At Runtime user control
|
Garibalde |
8 |
320 |
Sat Feb 06, 2010 5:20 pm
Garibalde
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Exclude some btCollisionObjects from raytest
|
Charlie |
2 |
47 |
Sat Feb 06, 2010 12:55 am
Charlie
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Bullet logo?
|
El_Guapo |
5 |
156 |
Fri Feb 05, 2010 11:30 pm
Erwin Coumans
|
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since Bullet V2.76, various FRAME_OFFSET defines..
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marcimatz |
4 |
77 |
Fri Feb 05, 2010 10:25 pm
marcimatz
|
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[solved] Bullet rev.1954 compile error on Linux gcc 4.3.2
|
reptor |
1 |
55 |
Fri Feb 05, 2010 9:08 pm
reptor
|
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tickcallback memory leak in 2.75 ? works fine with 2.73
|
otan |
2 |
37 |
Fri Feb 05, 2010 8:47 pm
otan
|
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New btInternalEdgeUtility has been added
[ Go to page: 1, 2 ]
|
Erwin Coumans |
29 |
449 |
Fri Feb 05, 2010 3:47 pm
Stillmoon
|
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what does the struct RContact in btSoftBody.h mean?
|
zzuduoduo |
0 |
15 |
Fri Feb 05, 2010 3:06 pm
zzuduoduo
|
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Strange behaviour of btSliderConstraint in Bullet 2.76
|
marcimatz |
6 |
79 |
Fri Feb 05, 2010 12:50 pm
marcimatz
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Collision advice
|
Bishop |
3 |
78 |
Fri Feb 05, 2010 8:44 am
mako90
|
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Overlapping/interpenetrating rigid bodies
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cesarv |
3 |
61 |
Fri Feb 05, 2010 8:25 am
mako90
|
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Help: How to determine the node id of a convex shape?
|
Garibalde |
4 |
32 |
Fri Feb 05, 2010 5:31 am
Garibalde
|
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Ray test for bouncing particles
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B_old |
1 |
42 |
Thu Feb 04, 2010 9:31 pm
B_old
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SetLocalScaling and AABB Help for Bullet 2.75
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Ugras |
6 |
46 |
Thu Feb 04, 2010 7:52 pm
Ugras
|
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Compiling frameworks on mac
|
Nypan84 |
3 |
40 |
Thu Feb 04, 2010 1:00 pm
Nypan84
|
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Sweeping with a btCompoundShape
|
angrybaker |
0 |
41 |
Thu Feb 04, 2010 11:30 am
angrybaker
|
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Client Side Prediction with Bullet
|
rewb0rn |
1 |
54 |
Thu Feb 04, 2010 11:28 am
rewb0rn
|
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[newb] For loop to create new collision shapes
|
aws357 |
0 |
31 |
Wed Feb 03, 2010 3:16 pm
aws357
|
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Compiling Bullet on Linux - some minor install errors
|
merlinblack |
2 |
35 |
Wed Feb 03, 2010 3:15 pm
Erwin Coumans
|
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Help! Problems with librarys Visual Studio
|
lissan |
1 |
41 |
Wed Feb 03, 2010 7:38 am
mako90
|
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Continous response to change in gravity
|
JustChris |
2 |
49 |
Tue Feb 02, 2010 7:34 pm
JustChris
|
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applyImpulse help?
|
jayman |
4 |
631 |
Tue Feb 02, 2010 3:13 pm
CodeWarrior
|
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[SOLVED] RayTest
|
Charlie |
0 |
45 |
Tue Feb 02, 2010 2:26 pm
Charlie
|
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Bullet dynamicsWorld Error
|
Spawn |
1 |
128 |
Tue Feb 02, 2010 12:20 pm
mako90
|
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[2.76]Export t.bullet file,and loaded.But can't see anything
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yaoyansi |
2 |
57 |
Tue Feb 02, 2010 6:53 am
yaoyansi
|
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game on iphone with bullet,i need advice on optimization
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myaue |
0 |
52 |
Tue Feb 02, 2010 2:53 am
myaue
|
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Collision Detection with topology changes
|
Adler |
1 |
37 |
Mon Feb 01, 2010 11:59 pm
Erwin Coumans
|
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How to deal with scaled meshes
|
Ugras |
1 |
38 |
Mon Feb 01, 2010 5:36 pm
Erwin Coumans
|
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Possible bug with btCylinderShapeZ
|
marcimatz |
3 |
79 |
Mon Feb 01, 2010 2:47 pm
marcimatz
|
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Best way to have many Bullets collide with moving meshes
|
genesys |
1 |
73 |
Mon Feb 01, 2010 8:55 am
pico
|
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C::B Segmentation Fault
|
Buck1000 |
3 |
136 |
Mon Feb 01, 2010 4:03 am
Buck1000
|
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Realtime spine (vertebral column) simulation
|
emanuel |
0 |
70 |
Sun Jan 31, 2010 12:48 pm
emanuel
|
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[newbie] Opengl - btshape size
|
codemaster |
2 |
47 |
Sat Jan 30, 2010 11:23 pm
codemaster
|
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Static vs Dynamic
|
Calvin1602 |
4 |
123 |
Sat Jan 30, 2010 11:19 am
Calvin1602
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